Whenever a prominent honors show approaches, you'll find an outcry to include additional classifications to recognize overlooked contributions and satisfy the passions of followers with niche passions.
Another commentator has already made for a horror game category. That would be fantastic. Equally deserving are tabletop games, this being a dedicated supporter's campaign. However, I must insist for pushing forward just as with other blinkered fanatics, I have a cast-iron argument supporting my request stands as crucial and significant. The demand is this: We need an award type for logic-based games.
Categorizing Game Types
Organizing artistic expressions is not a science; it remains highly personal, and typically generate discussions concluding with vague boundaries. There’s a reason cinema institutions don’t do it. But it is a necessary evil in the world of gaming, which are so diverse they hardly constitute one unified medium.
For the full spectrum of interactive entertainment excellence to be recognized, while allowing diverse titles to have a chance for representation, genre categories are essential.
Present Award Structure
The major gaming awards currently feature award types recognizing Action-oriented games, Adventure-action titles, Role-Playing, Fighting, Simulation and strategy titles, plus athletic and racing experiences. Together, these six categories successfully include numerous genres, allowing placement for numerous titles.
Different situation exists for logic-based experiences. No suitable classification appears to accommodate them. Consider three of this year’s best games, each quite distinct: the architectural riddles from a specific release, the pulse-pounding block-matching of another game, and the sweetly sociological logic puzzles of a third title. What category would fit them between these six categories? Nowhere, that’s where.
Acknowledgment Issues
Numerous examples exist outstanding logic titles released every year lacking appropriate categories in entertainment awards, unless they happen to qualify classification types such as Handheld titles, Virtual reality experiences, or the extremely competitive independent game categories.
- A renowned logic title received no recognition in any category that year
- A different innovative game missed out that year
- Well-received sorting experience was overlooked that year
- Just some puzzle games scraped into niche award types
Value of Brain-Teasers
Frequently they represent compact experiences, however the design in brain-teasers holds tremendous importance. Well-known matching games rank among most engaged experiences globally continuing this trend for an extended period.
The legendary block-stacking game competes with popular creative games claiming status as best-selling game of all time; it’s also in the running as greatest title ever. Logic titles represent cornerstones for gaming as medium, and they are in conversation across multiple categories.
The Solution and Justification
Brain-teasers wouldn't encounter such difficulty. One could readily select a field of five interesting, varied, worthy titles each ceremony simply — or rather, with difficulty, because you’d have to leave so many good games out.
And to reiterate, these are games that otherwise have no home at major gaming awards. Puzzle game makers operate at the challenging frontier game development, developing some of most fundamental forms of gaming itself. Comparable to movie stunt professionals, they warrant appreciation. Don't make them wait decades.